This Underworld Trading Leveling Guide will show you the cheapest and easiest way to level your Underworld Trading Crew Skill from 1 to 400. Updated for SWTOR Patch 1.3. We recommend you follow our guide to spend the least amount of credits.
If you are still leveling your character or you just started a new alt, I recommend you use a leveling guide. You can level your character using the most accurate and up to date Guide available by using the AeonGuide which is a library of professional written guides for SWTOR. Click here to get the AeonGuide.
expertise in the trading of illegal goods and services
With the Underworld Trading Crew Skill, you are able to gather Luxury Fabrics and Underworld Metals which are used to create various gear and enhancements. Synthweaving Crew Skill requires Luxury Fabrics to construct Light Armor whilst Underworld Metals is used in Synthweaving Crew Skill to construct Medium and Heavy Armor, also Armormech Crew Skill and Cybertech Crew Skill gear.
Other items which can be constructed with Underworld Trading items are Earpieces, Grenades, Space upgrades, Weapons and Armor Modifications. Other possible rewards include Companion Gifts. One final ability with the Underworld Crew Skill is the ability to give players Custom Schematics.
Mission Crew Skills can only be completed by your Companions, eventually when you reach higher levels, you will be able to complete 3 missions by 3 companions at once. You can also send your companions out to complete missions while you're logged off as well.
Each companion is equipped with plus bonuses on specific Mission Skills. Only certain classes have access to these bonuses. The list below displays which Companions have a higher chance of success rate (Critical) as well as the ability to complete the missions faster (Efficiency). Please use these companions as a preference over your other companions. Please use these companions as a preference over your other companions.
We suggest you take up the Armormech Crew Skill, Synthweaving Crew Skill or the Cybertech Crew Skill to level up at the same time.
Each companion is equipped with plus bonuses on specific Mission Skills. Only certain classes have access to these bonuses. The list below displays which Companions have a higher chance of success rate (Critical) as well as the ability to complete the missions faster (Efficiency). Please use these companions as a preference over your other companions. Only certain classes have access to these bonuses, for more information please head to our Underworld Trading Crew Skill Overview page.
On your journey from 1-400, you will need to spend Credits to complete Missions, a rough estimate is below.
Total Cost: 232,200 credits
Below are a list of rewards in which you will receive for leveling your Underworld Trading Crew Skill from 1-400.
Visit any SWTOR Underworld Trading Trainer and learn the Underworld Trading Crew Skill.
Total Cost: 2,070 credits
Run 18 Missions x Business Opportunity or Stolen Masterpieces
Rewards: Terenthium, Shadowsilk, Agrinium, Cyrene Silk
Total Cost: 3,450 credits
Run 15 Missions x Dangerous Pastimes or Overthrowing the Tyrant
Rewards: Bountiful Yield: Rank 1 Companion Gifts
Total Cost: 3,300 credits
Run 15 Missions x Ungo the Hutt
Rewards: Moderate Yield: Rank 2 Companion Gifts
Total Cost: 2,040 credits
Run 8 Missions x Playing Both Sides
Rewards: Abundant Yield: Rank 2 Companion Gifts
Total Cost: 7,380 credits
Run 18 Missions x Dangerous Merchants
Rewards: Mullinine, Lashaa Silk, Alusteel, Shimmersilk
Total Cost: 6,900 credits
Run 15 Missions x Spice Inflation
Rewards: Abundant Yield: Rank 3 Companion Gifts
Total Cost: 12,510 credits
Run 18 Missions x Completing the Collection or The Business of Safety
Rewards: Xonolite, Dramassian Silk, Krayt Dragon Scales, Killik-silk
Total Cost: 18,840 credits
Run 18 Missions x A Tiny Cut, Back-alley Bartering or Working the Market
Rewards: Titanium, Septsilk, Neuranium, Rodian Flame Silk
Total Cost: 23,850 credits
Run 15 Missions x Double Exposure, Political Favors or Unauthorized R&R
Rewards: Titanium, Septsilk, Neuranium, Rodian Flame Silk
Total Cost: 23,220 credits
Run 18 Missions x Overdue or Passing On the Business
Rewards: Quadranium, Vine-silk, Promethium, Saava Silk
Total Cost: 21,500 credits
Run 10 Missions x Arbitration or Feeding the People
Rewards: Quadranium, Vine-silk, Promethium, Saava Silk
Total Cost: 30,600 credits
Run 18 Missions x Assemble Your Team, Breaking In, Consolidation, Desperation or No Redeeming Value
Rewards: Ciridium, Nanosilk, Mandalorian Iron, Denebrillan Star Silk
Total Cost: 76,540 credits
Run 43 Missions x A Volatile Gift, Meds for Vets, The Sinews of War or Well-Earned Rest
Rewards: Ciridium, Nanosilk, Mandalorian Iron, Denebrillan Star Silk
If you have any comments or suggestions on the above information, please email us at info@swtorcrewskills.com
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