
This Diplomacy Leveling Guide will show you the cheapest and easiest way to level your Diplomacy Crew Skill from 1 to 400. Updated for SWTOR Patch 1.3. We highly recommend you follow our guide to spend the least amount of credits.
If you are still leveling your character or you just started a new alt, I recommend you use a leveling guide. You can level your character using the most accurate and up to date Guide available by using the AeonGuide which is a library of professional written guides for SWTOR. Click here to get the AeonGuide.
the art of conducting and managing negotiations
Through the completion of missions, the Diplomacy Crew Skill will allow you to gather Medical Supplies used in the Biochem Crew Skill. The other unique aspect of the Diplomacy Crew Skill is that you're able to earn Light Side or Dark Side points. This is particularly important when you want to favour one side to the other, so the missions you choose to undertake will need to be chosen carefully. You can also acquire Companion Gifts through the Diplomacy Crew Skill as well.
Mission Crew Skills can only be completed by your Companions, eventually when you reach higher levels, you will be able to complete 3 missions by 3 companions at once. You can also send your companions out to complete missions while you're logged off as well.
Each companion is equipped with plus bonuses on specific Mission Skills. Only certain classes have access to these bonuses. The list below displays which Companions can complete missions faster with 'Efficiency' and when a Critical occurs, you will gain extra light/dark side points and/or extra level/loot.
We suggest you take up the Biochem Crew Skill and the Bioanalysis Crew Skill to level up at the same time.
Each companion is equipped with plus bonuses on specific Mission Skills. Only certain classes have access to these bonuses. The list below displays which Companions can complete missions faster with 'Efficiency' and when a Critical occurs, you will gain extra light/dark side points and/or extra level/loot. Only certain classes have access to these bonuses, for more information please head to our Diplomacy Crew Skill page.
Diplomacy also has the unique ability to earn you Light Side or Dark Side points, it is important you choose the correct Missions to undertake for the Side in which you would like to favour.
On your journey from 1-400, you will need to spend Credits to complete Missions, a rough estimate is below.
Total Light Side Credits Cost: 199,055 Credits
Total Dark Side Credits Cost: 202,230 Credits
Below are a list of rewards in which you will receive for leveling your Diplomacy Crew Skill from 1-400.
Light Side
Dark Side
Visit any SWTOR Diplomacy Trainer and learn the Diplomacy Crew Skill.
Total Cost: 1,425 Credits
Run 15 Missions x A Night on the Town
Rewards:
Moderate Yield: Rank 1 Companion Gifts, 5 Light Side Points (10 Critical)
or
Run 15 Missions x An Old Man's Treasure, or Collusion
Rewards: Moderate Yield: Rank 1 Companion Gifts, 5 Dark Side Points (10 Critical)
Total Cost: 960 Credits
Run 8 Missions x First Impressions
Rewards: Abundant Yield: Rank 1 Companion Gifts, 6 Light Side Points (12 Critical)
or
Run 8 Missions x Without a Fight
Rewards: Abundant Yield: Rank 1 Companion Gifts, 6 Dark Side Points (12 Critical)
Total Cost: 3,575 Credits
Run 13 Missions x Balacing Acts
Rewards: Biochemical Bonding Agent, Alien Blood Sample, 14 Light Side Points (28 Critical)
or
Run 13 Missions x Double Dare
Rewards: Biochemical Bonding Agent, Alien Blood Sample, 14 Dark Side Points (28 Critical)
Total Cost: 4,950 Credits
Run 18 Missions x A Wonderer's Gift's
Rewards: Mechanical Symbiote, Molecular Programmer, 20 Light Side Points (40 Critical)
or
Total Cost: 4,600 Credits
Run 20 Missions x Tug of War
Rewards: Moderate Yield: Rank 2 Companion Gifts, 10 Dark Side Points (20 Critical)
Total Cost: 4,120 Credits
Run 8 Missions x Uncovering Old Grudges
Rewards: Bountiful Yield: Rank 2 Companion Gifts, 12 Light Side Points (24 Critical)
or
Run 8 Missions x Youthful Indiscretions
Rewards: Bountiful Yield: Rank 2 Companion Gifts, 12 Dark Side Points (24 Critical)
Total Cost: 5,850 Credits
Run 15 Missions x Blind Hatred
Rewards: Moderate Yield: Rank 3 Companion Gifts, 15 Light Side Points (30 Critical)
or
Run 15 Missions x Making a Change
Rewards: Bountiful Yield: Rank 2 Companion Gifts, 15 Dark Side Points (30 Critical)
Total Cost: 8,625 Credits
Run 15 Missions x Line in the Sand
Rewards: Neuro-Stimulator, Bioelectric Toxin, 32 Light Side Points (64 Critical)
or
Run 15 Missions x Stellar Summits
Rewards: Bountiful Yield: Rank 2 Companion Gifts, Neuro-Stimulator, Bioelectric Toxin, 32 Dark Side Points (64 Critical)
Total Cost: 8,625 Credits
Run 15 Missions x After Hours
Rewards: Neuro-Stimulator, Bioelectric Toxin, 36 Light Side Points (72 Critical)
or
Run 15 Missions x Broken Promises
Rewards: Bountiful Yield: Rank 2 Companion Gifts, Neuro-Stimulator, Bioelectric Toxin, 36 Dark Side Points (72 Critical)
Total Cost: 17,625 Credits
Run 15 Missions x The Perils of Greed
Rewards: Bountiful Yield: Rank 4 Companion Gifts, 22 Light Side Points (44 Critical)
or
Total Cost: 21,150 Credits
Run 15 Missions x Forgetful Minds
Rewards: Synthetic Blood, Miracle Fluid, 44 Dark Side Points (88 Critical)
Total Cost: 7,025 Credits
Run 5 Missions x Friends in Low Places
Rewards: Rich Yield: Rank 4 Companion Gifts, 23 Light Side Points (46 Critical)
or
Run 5 Missions x The Perils of Greed
Rewards: Rich Yield: Rank 4 Companion Gifts, 23 Dark Side Points (46 Critical)
Total Cost: 24,750 Credits
Run 25 Missions x Patriots and Propaganda
Rewards: Rich Yield: Rank 5 Companion Gifts, 25 Light Side Points (50 Critical)
or
Run 25 Missions x Depraved Indifference
Rewards: Moderate Yield: Rank 5 Companion Gifts, 25 Dark Side Points (50 Critical)
Total Cost: 27,525 Credits
Run 25 Missions x Conserving Resources
Rewards: Bountiful Yield: Rank 5 Companion Gifts, 27 Light Side Points (54 Critical)
or
Run 25 Missions x Out With the Old
Rewards: Moderate Yield: Rank 5 Companion Gifts, 27 Dark Side Points (54 Critical)
Total Cost: 30,600 Credits
Run 18 Missions x Disputed Succession
Rewards: Radioactive Paste, Smart Cells, 60 Light Side Points (120 Critical)
or
Run 18 Missions x Enforcing Contracts
Rewards: Radioactive Paste, Smart Cells, 60 Dark Side Points (120 Critical)
Total Cost: 53,400 Credits
Run 30 Missions x Behavioral Correction
Rewards: Radioactive Paste, Smart Cells, 60 Light Side Points (120 Critical)
or
Run 30 Missions x Attrition
Rewards: Radioactive Paste, Smart Cells, 60 Dark Side Points (120 Critical)
If you have any comments or suggestions on the above information, please email us at info@swtorcrewskills.com
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